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Rocket Riot

From Wikipedia, the free encyclopedia
Rocket Riot
Developer(s)Codeglue
Coin-Op Interactive[5][a]
Publisher(s)THQ[b]
Platform(s)
ReleaseXbox 360
June 17, 2009[1]
iOS
November 10, 2011[2]
Windows Phone 7
October 26, 2010[3]
Microsoft Windows
October 26, 2012[4]
Genre(s)Shooter
Mode(s)Single-player, multiplayer

Rocket Riot is a downloadable video game developed by Dutch company Codeglue and Coin-Op Interactive[6] for the Xbox 360 via Xbox Live Arcade and Windows via Windows Phone 7, Steam, and Windows 10. The title is published by THQ and was released on June 17, 2009.[1] A version for iOS was developed by Chillingo and published on November 10, 2011. On October 19, 2016, the game released on Steam and Windows 10.

Gameplay

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Rocket Riot is an arena shooter in which the player controls a jetpack-powered character wielding a rocket launcher. The character can be moved in any direction using the left joystick, while the right joystick is used to aim the weapon, by choosing the angle and the power of the shot. Players move in a closed arena, where every object is destructible with rockets. This allow players to create shortcuts, hide themselves, but also sometimes release power-ups that can boost the player's attack or defense, create a silly effect (for example making the rocket launcher fires basketball balls or skulls) or be a trick power-up dangerous for the player (for example replacing the rocket launcher with a fake gun that doesn't shoot but release a small "BANG" flag).[7][8][9]

Development

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The concept for Rocket Riot was created by Dutch company Coin-Op Interactive.[10] Codeglue purchased the game concept and took on development duties, with Coin-Op providing assistance as creative director.[11] Dutch company SonicPicnic composed all the music and made all the sound effects for the game.[12] October 19, 2016 Codeglue re-published Rocket Riot on Steam and Windows 10 (PC and mobile).

Reception

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Rocket Riot has received generally positive reviews averaging over an 80% on GameRankings.[13]

Notes

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  1. ^ Worked on the Xbox 360 version.
  2. ^ iOS version published by Chillingo.
    Windows and Windows Phone version published by Microsoft Game Studios.

References

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  1. ^ a b "Xbox LIVE Arcade site". Xbox.com. 2009-06-16. Archived from the original on 2009-06-01.
  2. ^ "https://twitter.com/codeglue/status/134540002355978240". Twitter. Retrieved 2023-01-16. {{cite web}}: External link in |title= (help)
  3. ^ "Rocket Riot". GamesIndustry.biz. 2010-10-26. Retrieved 2023-01-16.
  4. ^ "Codeglue Brings a 3D Rocket Riot to Windows 8". TrueAchievements. Retrieved 2023-01-16.
  5. ^ [1] Archived September 24, 2008, at the Wayback Machine
  6. ^ "Codeglue page". Codeglue.com. Retrieved 2012-01-05.
  7. ^ ZTGD (24 January 2011). "Rocket Riot | Reviews | ZTGD". Retrieved 2012-01-05.
  8. ^ Fishman, Brian (2010-10-21). "Rocket Riot Review". GameSpot.com. Retrieved 2012-01-05.
  9. ^ Daemon Hatfield. "Rocket Riot Review – Xbox 360 Review at IGN". Uk.xboxlive.ign.com. Archived from the original on 2012-02-18. Retrieved 2012-01-05.
  10. ^ Coin-Op: Rocket Riot page Archived September 24, 2008, at the Wayback Machine
  11. ^ Coin-Op [dead link]
  12. ^ "SonicPicnic". Sonicpicnic.nl. Retrieved 2012-01-05.
  13. ^ "Rocket Riot – GameRankings". Game Rankings.
  14. ^ Hatfield, Daemon (2009-06-16). "Rocket Riot Review". IGN. Archived from the original on 2009-06-21. Retrieved 2009-06-17.
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